12/1/2022 0 Comments Xbox 360 lotr bfme 2Other than that, you will use the analog sticks for movement and controlling the camera, and the d-pad for navigating the menus. When a unit is selected, the right trigger will bring up the options associated with that selection (creating units, building structures, etc.). You can select builders, powers, heroes, and even create shortcuts for your own use. The right trigger brings up the menu, which contains a heap of available options. As noted, you will use the trigger buttons in conjunction with the A button. I could go on and on, but here is my point: the game largely relies on the A button, and it works wonderfully. As the action button, it is used (in combination with the triggers) to select single or multiple units, choose where the selected units should go, pick who/what to attack, create new buildings or units, and arrange your units in a formation. In fact, my thumb rarely left the A button. EA Los Angeles was somehow able to make a complex strategy game feel completely natural on Microsoft’s glorious white controller, and the game rarely uses more than four of the buttons on a regular basis. However, I can say this with much certainty: the console release controls with ease, and does not feel like a dumbed-down port by any means. I have not played the PC version of The Battle for Middle-Earth II, so I cannot make a direct comparison. The Xbox 360 controller has just eight action buttons, with two analog sticks and a d-pad compare that to a PC keyboard and mouse setup. RTS titles are often held back due to the limiting nature of console controller schemes. Despite the rich world of content that the narrative was culled from, The Battle for Middle-Earth II stands on its own as an excellent game that is epic, ambitious, and highly rewarding. However, the true test of any game based on existing works is if it is able to transcend its license. Not only does this create a unified license (and a lack of confusion), but it allowed EA Los Angeles to craft a game that draws equally from the films and the novels, essentially expanding the story for those who have only seen the films. Tolkien, in addition to their already held license to the films. So you’re a fan of the films – you can tell your Gimli from Legolas, and you can certainly name all of the major Hobbits… but what about Glóin and Glorfindel? EA was able to secure the license to the literary works of J.R.R. Still, EA seemed determined to make it happen, and the result is The Lord of the Rings: The Battle for Middle-Earth II. Real-time strategy games are rarely released on console systems, and I think most would consider it a dead genre on anything other than the PC platform. However, when EA announced that The Battle for Middle-Earth II would grace the Xbox 360 this year, I was shocked. The Third Age hit consoles in late 2004, delivering a solid turn-based role-playing-game that was very similar to Final Fantasy X. Though The Lord of the Rings trilogy has concluded, Electronics Arts have continued to release console games inspired by the wildly successful films.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |